This is a project that I have done during the CGMA Texturing and Surfacing for Films/Cinematics with Chris Nichols.
With a beautiful model PROVIDE by CHRIS, I have an oppotunity to work on surface sculpting and texture for this creature. I use zbrush for surface scupting, Mari and Substance Painter for texturing and lastly, put everything into Arnold for Final Rendering.
It was a great and hard time for me working on this creature beside my main job but I have learn and grow so so much ! Big thanks to Chris for great instruction and feedback.